Ce livre sur l'algorithmique s'adresse à toute personne qui désire améliorer sa maîtrise d'un langage de programmation et en particulier celle du langage Java. Il propose de nombreux exercices pratiques de difficulté variable pour compléter sa pratique de la programmation (construction d'index, calcul d'intersection de rectangles, calcul de la distance entre deux mots, simulation d'une course automobile, mini-interpréteur d'expression). La programmation est introduite d'abord avec les concepts de variables, boucles, tests, tableaux et sous-programmes. La programmation par objets est ensuite abordée de façon très progressive (écriture de petites classes, gestion des chaînes de caractères, petite hiérarchie de classes). Un chapitre particulier est consacré à la récursivité et les structures de données complexes (listes, arbres, piles) font l'objet du dernier chapitre. Une connaissance des principaux concepts du langage Java est un pré-requis à la lecture de ce livre.
Catalogue g n ral 1980 1981
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Livres de France
Includes, 1982-1995: Les Livres du mois, also published separately.
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Introduction to Algorithms
A new edition of the essential text and professional reference, with substantial new material on such topics as vEB trees, multithreaded algorithms, dynamic programming, and edge-based flow.
Python for Kids
Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.
Advanced Linux Programming Portable Documents
This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Advanced Linux Programming is divided into two parts. The first covers generic UNIX system services, but with a particular eye towards Linux specific information. This portion of the book will be of use even to advanced programmers who have worked with other Linux systems since it will cover Linux specific details and differences. For programmers without UNIX experience, it will be even more valuable. The second section covers material that is entirely Linux specific. These are truly advanced topics, and are the techniques that the gurus use to build great applications. While this book will focus mostly on the Application Programming Interface (API) provided by the Linux kernel and the C library, a preliminary introduction to the development tools available will allow all who purchase the book to make immediate use of Linux.
Filthy Rich Clients
Filthy Rich Clients refers to ultra-graphically rich applications that ooze cool. They suck the user in from the outset and hang on to them with a death grip of excitement. Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop Java™ Applications shows you how to build better, more effective, cooler desktop applications that intensify the user experience. The keys to Filthy Rich Clients are graphical and animated effects. These kinds of effects provide ways of enhancing the user experience of the application through more attractive GUIs, dynamic effects that give your application a pulse, and animated transitions that keep your user connected to the logical flow of the application. The book also discusses how to do so effectively, making sure to enrich applications in sensible ways. In-depth coverage includes Graphics and GUI fundamentals: Dig deep into the internals of how Swing and Java 2D work together to display GUI applications onscreen. Learn how to maximize the flexibility of these libraries and use them most effectively. Performance: Follow in-depth discussions and tips throughout the book that will help you write high-performing GUI applications. Images: Understand how images are created and used to make better Java applications. Advanced graphics: Learn more about elements of Swing and Java 2D that are of particular benefit to Filthy Rich Clients. Animation: Discover general concepts of animation, as well as how to use the facilities provided in the Java platform. Learn new utility libraries that vastly simplify animations in Java. Effects: Learn how to create, customize, and use static and animated effects—the mainstays of Filthy Rich Clients. Code examples illustrate key concepts, and the book’s companion Web site, http://filthyrichclients.org, includes extensive demos, utility libraries, additional information on related technologies, and more. Informal, fun, and, most of all, useful, this book is great for any developer working with Java to build desktop applications.
Java 5 0 Tiger
Java 5.0, code-named "Tiger", promises to be the most significant new version of Java since the introduction of the language. With over a hundred substantial changes to the core language, as well as numerous library and API additions, developers have a variety of new features, facilities, and techniques available. But with so many changes, where do you start? You could read through the lengthy, often boring language specification; you could wait for the latest 500 page tome on concepts and theory; you could even play around with the new JDK, hoping you figure things out--or you can get straight to work with Java 5.0 Tiger: A Developer's Notebook. This no-nonsense, down-and-dirty guide by bestselling Java authors Brett McLaughlin and David Flanagan skips all the boring prose and lecture, and jumps right into Tiger. You'll have a handle on the important new features of the language by the end of the first chapter, and be neck-deep in code before you hit the halfway point. Using the task-oriented format of this new series, you'll get complete practical coverage of generics, learn how boxing and unboxing affects your type conversions, understand the power of varargs, learn how to write enumerated types and annotations, master Java's new formatting methods and the for/in loop, and even get a grip on concurrency in the JVM. Light on theory and long on practical application, Java 5.0 Tiger: A Developer's Notebook allows you to cut to the chase, getting straight to work with Tiger's new features. The new Developer's Notebooks series from O'Reilly covers important new tools for software developers. Emphasizing example over explanation and practice over theory, they focus on learning by doing--you'll get the goods straight from the masters, in an informal and code-intensive style that suits developers. If you've been curious about Tiger, but haven't known where to start, this no-fluff, lab-style guide is the solution.
Focuses on the little-touched but critical parts of the Java programming language that the expert programmers use. Learn about extremely powerful and useful programming techniques such as reflection, advanced data modeling, advanced GUI design, and advanced aspects of JDO, EJB, and XML-based web clients. This unique book reveals the true wizardry behind the complex and often mysterious Java environment--O'Reilly web site.