Raspberry Pi l alliance de la programmation et de l lectronique

Titre : Raspberry Pi l alliance de la programmation et de l lectronique
Auteur : Maartje Jansee
Éditeur :
ISBN-13 : 2866611969
Libération : 2014

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Avec le Raspberry Pi, pour quelques dizaines d'euros, vous disposez d'un ordinateur complet auquel vous pouvez connecter simplement toutes sortes de montages électroniques. L'objet de ce livre est de montrer un des points forts - sinon la raison d'être - du Rasberry Pi : l'alliance de la programmation et de l'électronique. Après une courte présentation du Raspberry Pi, vous installez le logiciel nécessaire. Tout ce logiciel, disponible en téléchargement gratuit sur l'internet, est déjà installé sur la carte SD que vous pouvez vous procurer en complément de ce livre. Le logiciel du PC (facultatif) sous Windows ou Linux est disponible en téléchargement gratuit. Viennent ensuite une introduction brève au système d'exploitation Linux et à la programmation en Bash, Python et Javascript. L'accent ici est mis sur Python, mais dans tous les cas, l'auteur fera bref. Il expose seulement ce qui vous est nécessaire pour comprendre les projets et les adapter à vos besoins, puis il vous met au travail sur des projets plaisants. Pas moins de 45 projets intéressants et captivants sont décrits et expliqués en détail. Du clignotant alternatif à la régulation de température, en passant par la commande de moteurs électriques, le traitement de signaux analogiques et un luxmètre ; mais aussi des projets compliqués comme une régulation de vitesse de moteur, un serveur ouèbe avec CGI, des applications client-serveur et des programmes Xwindow. Vous pouvez utiliser ce livre comme manuel de travaux pratiques et mettre en œuvre les projets. Explications claires, schémas et photos de l'implantation sur une plaque d'essai font de la construction un moment agréable. Vous pouvez aussi utiliser ce livre comme un cours. Chaque projet est accompagné du pourquoi de la solution choisie. En les réalisant, vous apprenez beaucoup sur le Raspberry Pi, Python et les composants utilisés ; vous pouvez aussi modifier le projet vous-même et l'étendre selon vos souhaits. Naturellement vous pouvez aussi combiner plusieurs projets entre eux. Enfin vous pouvez utiliser ce livre comme un ouvrage de référence. L'index vous permet de trouver facilement les projets utilisables comme exemples. C'est pourquoi, même quand vous aurez réalisé tous les projets, ce livre gardera encore longtemps une place à côté de votre Raspberry Pi.

Advanced Computer Architecture and Parallel Processing

Titre : Advanced Computer Architecture and Parallel Processing
Auteur : Hesham El-Rewini
Éditeur : John Wiley & Sons
ISBN-13 : 9780471478393
Libération : 2005-04-08

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Computer architecture deals with the physical configuration, logical structure, formats, protocols, and operational sequences for processing data, controlling the configuration, and controlling the operations over a computer. It also encompasses word lengths, instruction codes, and the interrelationships among the main parts of a computer or group of computers. This two-volume set offers a comprehensive coverage of the field of computer organization and architecture.

Mac OS X Snow Leopard For Dummies Pocket Edition

Titre : Mac OS X Snow Leopard For Dummies Pocket Edition
Auteur : Bob LeVitus
Éditeur : John Wiley & Sons
ISBN-13 : 9781118037805
Libération : 2010-12-07

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Get to know Snow Leopard and make the most of your Mac Snow Leopard has a few new tricks up its sleeve, so whether you're new to Mac or a longtime Mac-thusiast, Mac expert Bob LeVitus has tips you'll appreciate. Learn how to start up your Mac, get to know the Dock and Finder, work your way through windows and dialogs, and organize and manage files and folders. Open the book and find: How to navigate around the Finder, Dock, and desktop Tips for opening, closing, resizing, and moving windows Steps for keeping Snow Leopard organized How to back up your system with Time Machine® Troubleshooting advice

Raspberry Pi IoT Projects

Titre : Raspberry Pi IoT Projects
Auteur : John C. Shovic
Éditeur : Apress
ISBN-13 : 9781484213773
Libération : 2016-08-12

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Build your own Internet of Things (IoT) projects for prototyping and proof-of-concept purposes. This book contains the tools needed to build a prototype of your design, sense the environment, communicate with the Internet (over the Internet and Machine to Machine communications) and display the results. Raspberry Pi IoT Projects provides several IoT projects and designs are shown from the start to the finish including an IoT Heartbeat Monitor, an IoT Swarm, IoT Solar Powered Weather Station, an IoT iBeacon Application and a RFID (Radio Frequency Identification) IoT Inventory Tracking System. The software is presented as reusable libraries, primarily in Python and C with full source code available. Raspberry Pi IoT Projects: Prototyping Experiments for Makers is also a valuable learning resource for classrooms and learning labs. This book is designed for entry-through-intermediate-level device designers who want to Expert makers may also find interesting new approaches. What You'll Learn build IOT projects with the Raspberry Pi Talk to sensors with the Raspberry Pi Use iBeacons with the IOT Raspberry Pi Communicate your IOT data to the Internet Build security into your IOT device Who This Book Is For Primary audience are those with some technical background, but not necessarily engineers. It will also appeal to technical people wanting to learn about the Raspberry Pi in a project-oriented method.

Adventures in Arduino

Titre : Adventures in Arduino
Auteur : Becky Stewart
Éditeur : John Wiley & Sons
ISBN-13 : 9781118948460
Libération : 2015-04-14

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Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. Discover how and where to begin Arduino programming Develop the skills and confidence to tackle other projects Make the most of Arduino with basic programming concepts Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.

Professional Excel Development

Titre : Professional Excel Development
Auteur : Rob Bovey
Éditeur : Addison-Wesley Professional
ISBN-13 : 9780321508799
Libération : 2009

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A guide to the development aspects of Excel covers such topics as building add-ins, creating custom charts, using class modules, handling errors, controlling external applications, and programming with databases.

Programming Arduino Next Steps Going Further with Sketches

Titre : Programming Arduino Next Steps Going Further with Sketches
Auteur : Simon Monk
Éditeur : McGraw Hill Professional
ISBN-13 : 9780071830263
Libération : 2013-11-05

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Take your Arduino skills to the next level! In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards, Programming Arduino Next Steps: Going Further with Sketches shows you how to use interrupts, manage memory, program for the Internet, maximize serial communications, perform digital signal processing, and much more. All of the 75+ example sketches featured in the book are available for download. Learn advanced Arduino programming techniques, including how to: Use hardware and timer interrupts Boost performance and speed by writing time-efficient sketches Minimize power consumption and memory usage Interface with different types of serial busses, including I2C, 1-Wire, SPI, and TTL Serial Use Arduino with USB, including the keyboard and mouse emulation features of the Leonardo and Due boards Program Arduino for the Internet Perform digital signal processing Accomplish more than one task at a time—without multi-threading Create and release your own code library

The LaTeX Companion

Titre : The LaTeX Companion
Auteur : Frank Mittelbach
Éditeur : Addison-Wesley Professional
ISBN-13 : 9780133387643
Libération : 2004-04-23

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This is the digial version of the printed book (Copyright © 2004). The LaTeX Companion has long been the essential resource for anyone using LaTeX to create high-quality printed documents. This completely updated edition brings you all the latest information about LaTeX and the vast range of add-on packages now available--over 200 are covered! Full of new tips and tricks for using LaTeX in both traditional and modern typesetting, this book will also show you how to customize layout features to your own needs--from phrases and paragraphs to headings, lists, and pages. Inside, you will find: Expert advice on using LaTeX's basic formatting tools to create all types of publications--from memos to encyclopedias In-depth coverage of important extension packages for tabular and technical typesetting, floats and captions, multicolumn layouts--including reference guides and discussions of the underlying typographic and TeXnical concepts Detailed techniques for generating and typesetting contents lists, bibliographies, indexes, etc. Tips and tricks for LaTeX programmers and systems support New to this edition: Nearly 1,000 fully tested examples that illustrate the text and solve typographical and technical problems--all ready to run! An additional chapter on citations and bibliographies Expanded material on the setup and use of fonts to access a huge collection of glyphs, and to typeset text from a wide range of languages and cultures Major new packages for graphics, "verbatim" listings, floats, and page layout Full coverage of the latest packages for all types ofdocuments--mathematical, multilingual, and many more Detailed help on all error messages, including those troublesome low-level TeX errors Like its predecessor, The LaTeX Companion, Second Edition, is an indispensable reference for anyone wishing to productivelyuse LaTeX. Appendix D talks about the TLC2 TeX CD at the end of the book, something you will have a hard time finding in the eBook. The most important content of the CD included with the print book is the full text of the examples. You can find the examples easily on the Internet, for example at http://www.ctan.org/tex-archive/info/examples/tlc2 as well as in many LaTeX installations.

Python for Kids

Titre : Python for Kids
Auteur : Jason R. Briggs
Éditeur : No Starch Press
ISBN-13 : 9781593274078
Libération : 2013

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Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.

Physics for Game Developers

Titre : Physics for Game Developers
Auteur : David M. Bourg
Éditeur : "O'Reilly Media, Inc."
ISBN-13 : 0596000065
Libération : 2002

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Offers advice for using physics concepts to increase the realism of computer games, covering mechanics, real-world situations, and real-time simulations.